Name John Di Santi
Class 480
Year 2012
Quarter Fall
Section 3
Presentation Date October 18, 2012
Presentation Given Yes
Topic(s) RTS Game AI

Real-time strategy games are often one-vs-one like many board games, but the same AI search algorithms can't be effectively applied to make a challenging opponent. This talk will go into what kinds of AI algorithms are used in RTS games and what could be applied in future games for better unit behavior.